Currently leading the in-house studio team at Roblox, previously directing and designing at Apple, Thumbtack, Carbon Direct, and Routable.
I lead creative teams through transformation, growth, and storytelling challenges, shaping brands that resonate with their audiences. My expertise sits at the intersection of brand strategy, design systems/ops, and creative leadership—turning ambiguity into clear, compelling direction.
Outside of work, I’m usually in motion—somewhere between the redwoods and a music festival crowd, recharging through art, sound, and the people I love.